Take off!

This past weekend was a fabulous time to walk with my dog, and to launch a new blog- cold enough to warrant a hat, but no gloves required.  ...

Tuesday, April 2, 2024

Inch by Inch

A few hours ago I was really expecting to post an update about my first mobile game with screen shots and excitement.  I am taking Unity Mobile C# Developer Course from gamedev.tv, and it has been both fun and frustrating. I managed to get Unity updated (its been a few years) and then update visual studio code, and get it connected, and then get SourceTree and Github working again, all so I could make the first game in the course.  I got the game working in the simulator, and that was fun.  It's labeled beginner+ and actually the instructor goes at a really good pace.  I don't know Unity or C#, but I do know programming, and he found a good sweet spot. I could follow along and then elaborate. 

Anyway the first game is not that exciting, but I got it working in the simulator.  But am I now a few hours in to trying to get it working on a real mobile device.  I had an old version of Xcode, but I can't upgrade it in the AppStore because I am still running MacOS Ventura and apparently it does not work.  I can't upgrade this laptop to Sonoma (or whatever the next version is) becuase it is too old, apparently.  So I then figured out how to download a newer version of Xcode but not the latest (apparently 15.2 still works...). I was thus able to build the application, but I can't seem to sign it correctly.  The error message suggests I need to register the device with the apple developer program... which I am not a member of. So I have spent the last 30 minutes trying to do that.  This requires ID verification.  A photo of my drivers license did not cut it... go find the passport. that seems to maybe have worked. But they wont approve it until tomorrow I think. 

Anyway so much yak shaving.  My sympathy for all of my previous temas is so high right now!

So hopefully something to share later in the week. 

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